Chapter 10

Understanding Form and Substance: The Dilemma of Web Style


CONTENTS

To design effectively for the Web you need to be part designer, part computer geek, and part psychologist. The designer part of you sees a world of color, light, form, and balance. You feel a need to manipulate these variables and in doing so, make the world more visually attractive. The geek part of you eats up baud and bandwidth, push and pull, and client and server. These technical things make your world more efficient. The psychologist in you can study and evaluate, then anticipate a client's needs and actions. Which words, colors, actions, and feedback does the client need and expect? The psychologist in you knows this.

Combine designer, computer geek, and psychologist, and you get a new kind of animal-a Webmaster!

Workshop
It's possible to create interesting designs using HTML text; however, it isn't easy. In this example, the company name is created in three sizes with a horizontal rule scaled to run part way across the page. To fit the word FABRICS across the width of the bar the <PRE> tag is used so that space bar characters are recognized. The Hypertext Markup Language (HTML) code that drives this formatting is displayed below the text.

The Web has developed its own style or genre, which is its own way of presenting visual, textual, and numeric data. Understanding the genre means understanding what it takes to be successful. Say, for example, you want to write Western fiction. Cowboy novels have their own genre or their own set of rules that you must understand if you want to sell your stories. Web design is unique in that you're in on the formation of a genre-sort of like being Guttenberg's woodworking assistant.

The style of the Web, unlike other publishing genres, is intimately tied to its technology. You don't need special equipment to read a book, magazine, newspaper, or report. A Web publication, on the other hand, simply can't be accessed without a network connection, browser software, and appropriate hardware. Of course, some of these issues will be addressed when the Web comes in over television cable. With the right controller anyone with television cable should be able to surf the Web.

Note
Glance at Figure 6.9, which is Penton Publishing's home page (http://www.penton.com/). Three things stand out. First, the choice of the photographic subject establishes the tone for the site. It screams "Yo, this is a place where we have fun!" The icons are informal, suggesting a loose, rapid sketch style. Perhaps the guy at the beach sketched them on a bar napkin. Finally, the font reinforces a personal, hand-written note style. Taken together, these three elements create a definite style.

This reliance on special technology is both the strength and weakness of Web publications. This is its strength because of the almost limitless possibilities, and its weakness because of the inherent limitations in delivering Web publications to a wide audience. This is the dilemma of Web style.

Developing a Genre of Web Design

The genre of Web style contains the following:

Figure 10.1 : This page from MMWIRE (http://WWW.phillips.com/mmwire/) presents a clearly interactive way to locate services within the site.

Figure 10.2 : An interesting way of presenting structure and a thumbnail of the subject matter within each section by the Pittsburgh Tissue Engineering Initiative (http://wwww.pittsburgh-tissue.net/).

Figure 10.3: This interactive site lets you engage in a mystery with clues and surprises. Find it at http://cool.infi.net/mystery/.

Figure 10.4: Sothwest Airline's (http://www.iflyswa.com/) story line is that you're at their Web travel desk. Click on the graphic that describes what you want to see. Neat, huh?

Figure 10.5 : Everyone likes to win something. Inns & Outs (http://www.innsandouts.com/) uses hooks to keep you interested in their product by taking a Sunday insert approach.

Surfing the Web with the First Wave

The first wave of Web surfers had little interest in its commercial value or in how to use it as a vehicle for distributing information. It was legalized hacking, like snooping with a license. On the first wave road the pioneers of the wild Web. No rules. No boundaries. They tamed it for the settlers who followed.

Designing for the Web's Next Wave

You're part of the Web's next wave. You want to put down roots, build a society, and start a family. The very reason you're here differs from that of the early voyageurs. As a developer of Web publications

Creating a Swipe File of Web Style

A collection of art examples is called a swipe file. I'm not encouraging you to steal anything (see the section "Copyrights and Fair Use" in Chapter 3 "Creating Cool Graphics for the Web"), but make intelligent use of resources available to you. Use them to foster your own creativity. But be careful! The biggest mistake you can make is to grab examples off the Web with no plan in mind. You just end up with tons of files, and no way to use them. Follow these steps when you're planning to use graphics:

  1. Decide how you are going to store the images. Since you probably won't need access to them all the time, keeping them on removable media such as Zip, SyQuest, or magneto-optical is a smart move.
  2. Decide how you are going to organize the images. You may want to use products like Fetch or Hijaak Pro to build libraries of images that can be searched visually or by keyword. Grab the images in 8-bit format (BMP, PCX, or GIF in Windows; PICT on a Macintosh).
  3. Create a directory structure that makes it easy to find the examples you want. The following is an example: Web Graphics Examples Disk
    Button Directory
        Realistic Buttons
        Iconic Buttons
    Background Directory
        Solid Background Subdirectory
        Tiled Background Subdirectory
    Text Directory
        Interesting Fonts Subdirectory
        Font Shadow Subdirectory
    

  4. Use a consistent and logical file-naming system. Consider the following naming conventions:
    rndbut01.bmp          A round button
    sqrbut01.bmp          A square button
    bmppat01.bmp          A bumpy pattern
    chrome01.bmp          A chrome material
    

  5. If you're handy in a raster graphics program (such as Photoshop or Painter), you might organize the images into a contact proof sheet (see Figure 10.6). Organize proof pages with similar content. Include the uniform resource locator (URL) in the image so you can revisit the site.

Figure 10.6 : A contact sheet of montage Web graphics for swipe file reference. Note that the URL for each is placed below the figure.

Next Steps

Now to apply your understanding of Web graphics style:

Q&A

Q:
Do my Web pages have to look like everyone else's? I want to develop my own style.
A:
Go for it! But to reduce the frustration level, spend some time surfing the Web, taking notes, making screen grabs, and viewing source code. Find pages you like and create prototype pages. Remember, before Pablo Picasso developed his own unique style, he was a classically trained artist.
Q.
I want to include small video clips of our key personnel in our new Web site. It this feasible?
A:
Certainly, but consider what may or may not be gained (see Chapter 18, "Delivering Animations at Your Web Site"). First, you must deliver the video in a format and in a quality that is effective. Too large a format (like 320¥240 pixels) and download times may render the video unusable. Even then, your client must have the appropriate video helper application or plug-in to view the clip and enough hardware to view it at an effective frame rate. Whew!
Q:
I want to make my Web site available to the broadest audience. How can I do this?
A:
Secure the service of a server provider who won't fold next week. Then, create a URL that is a natural for your company. If your company is called BIZ Fasteners, try to use a URL such as http://www.bizfast.com/. Don't forget to put the URL on all your correspondence.